Created on October 16, 2019

Riot Games Remote Production Workflow for League of Legends Championship

Learn how Haivision technologies enabled Riot Games to produce the League of Legends World Championship from LA with the broadcast originating from Korea.


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Transcript

Using new remote production video streaming and video encoding technologies from Haivision, the League of Legends World Championship was broadcast from Korea while being centrally managed and produced from the Riot Games’ headquarters in Los Angeles. With 18 studios dedicated to 18 different regions/languages, Riot Games delivered a broadcast experience that rivals some of the biggest professional sporting events.