Initially a proprietary protocol, RTMP was originally developed by Macromedia (now Adobe) for real-time streaming of video, audio, and data between a server and Flash player. Although Adobe announced that it will no longer support Flash, RTMP remains a commonly used protocol for live streaming within production workflows. In this post we’ll explore some of the challenges that RTMP presents for [...]
Haivision CMO, Peter Maag, explores the merits of adopting a remote production model for broadcasters and how cloud-based production is the next step to create even greater efficiencies.
In terms of latency, traditional broadcast television maintains an edge over OTT, but this is soon set to change as new, pioneering workflows leveraging the combination of SRT and CMAF are demonstrating.
We’re thrilled to share that our customer, Riot Games, has been named as a finalist in the IBC 2019 Innovation Awards for its innovative remote production workflow for the 2018 League of Legends World Championship in Seoul, South Korea.
There’s a lot of great content on the Haivision blog. We’ve compiled a list of ten of the most popular posts which keep our readers coming back for more!